The Ragged Edge

A peninsula of the northern continent of Boam, the Ragged Edge juts from the mainland and into the turbulent Belt Sea almost halfway to the southern continent. A land of grand forests and rolling hills, it remains one of the wildest portions of Boam.

Since the beginnings of Serindarian settlement, almost a century ago now, only two towns have managed to take root and thrive on the Ragged Edge: Veilfen in the centre and Forbaston to the south. Veilfen, nestled between the Tribal Hills to the west and the untamed Skog, a dark and brutal forest, to the east enjoys a relative amount of safety and comfort thanks to the efforts of its inhabitants. Forbaston, close to the dead forests of the Poisoned Lands, is in a somewhat more precarious position but has managed to flourish thus far.

Far to the North the Shiverspine mountains separate the Ragged Edge from the mainland of the northern continent. Treacherous and near impassible, these mountains allow only a single point of easy crossing at Grey Pass. The pass, unfortunately is held at either end by fortresses built and garrisoned by the pesky Serindarian settlers.

The Forest of Myth in the north west is home to a wood elf nation, thoroughly convinced of their right to rule the forests they see as their personal property. The kobold settlements, Tofts, of Rungi and Tuni have been established on a slow march from their caverns to stage a war against the wood elves. Recently the kobolds have finished their “great” stronghold, Fort Dundundun, from which they will stage the invasion of the Forest of Myth in earnest.

To the north east, there sits a lonely fortress. Word has begun to travel that the ancient place, the abandoned hold of a now dead necromancer, has recently been cleansed and occupied by more settlers.

The Ragged Edge

Servants of the Wyrm TaylorTheTaylor TaylorTheTaylor